Swift Server-Side Conference 2019 Highlights: Workshop & Day 1

Swift is mostly known nowadays as the main programming language you can use to develop on Apple devices. However Swift, being Open Source, has a small community of dedicated people that have started to work on building an ecosystem to make Swift development on the server-side a viable option. Swift Server-Side is a fairly new […]

Understanding ejabberd OAuth Support & Roadmap

Note: For up-to-date documentation on OAuth configuration and usage in recent ejabberd versions, check the corresponding page in the ejabberd Docs site: OAuth Support. Login and password authentication is still the most commonly used auth mechanism on XMPP services. However, it is causing security concerns because it requires to store the credentials on the client […]

FrenchKit Conference: Day 2 Highlights

Yesterday, I shared my highlights on FrenchKit Conference 2019, Day 1. Today, I will talk about FrenchKit Day 2. Swift Superpowers Swift Superpowers were three lightning talks presented by David Bonnet, mostly focused on server-side Swift, and spread out during the day. He covered the following topics: Vapor 3 code examples Networking example with SwiftNIO […]

FrenchKit Conference: Day 1 Highlights

FrenchKit is an iOS and macOS developer conference held in Paris. The fourth edition took place on October 7-8, 2019. I was attending this conference for the first time and really enjoyed the gathering. The conference is well organised, with a lot of excellent speakers. There is a true good vibe coming from the FrenchKit […]

SwiftNIO: Understanding Futures and Promises

SwiftNIO is Apple non-blocking networking library. It can be used to write either client libraries or server frameworks and works on macOS, iOS and Linux. It is built by some of the Netty team members. It is a port of Netty, a high performance networking framework written in Java and adapted in Swift. SwiftNIO thus […]

Writing a Custom Scroll View with SwiftUI in a chat application

When you are writing a chat application, you need to be able to have some control on the chat view. The chat view typically starts aligned at the end of the conversation, which is the bottom of the screen. When you have received more messages and they cannot fit on one screen anymore, you can […]

Using a local development trusted CA on MacOS

TLS certificates are so ubiquitous that you now very often need them even during the development phase. Developers are thus used to create “self-signed” certificates and configure their client requiring TLS support to accept self-signed certificates. This can be fine for development: As both the client and the server are on the same computer, the […]

We are not an Erlang company

ProcessOne has made a mark on Erlang history, developing reference software in Erlang, providing strong Erlang expertise and helping grow the its ecosystem. Still, ProcessOne is much more than our Erlang fame. We are technology agnostic. We are great at selecting the right tool for the job to build innovative projects for our customers.

The concepts behind Swift UI: Introduction

SwiftUI is a new application framework from Apple that complements UIKit and AppKit. It is expected to be the future of UI definition on Apple platform, unifying GUI application writing using the same framework on all Apple platforms, from Apple Watch to iOS and MacOS.

ejabberd 19.08

We are pleased to announce ejabberd version 19.08. The main focus has been to further improve ease of use, consistency, performance, but also to start cleaning up our code base. As usual, we have kept on improving server performance and fixed several issues. New Features and improvements New authentication method using JWT tokens You can […]

GopherCon 2019 Highlights

I had the chance to attend once more the big main annual Go conference: GopherCon 2019. For the first time this year, location changed from Denver to San Diego. Ocean, mild climate and extraordinary venue for the party (on the USS Midway) contributed to a relax and friendly atmosphere. GopherCon is a social event GopherCon […]

Thoughts on Code Style in Library Design

Designing the API for an XMPP client I have been recently working on our Fluux XMPP library, a library that can be used to implement clients and server components in Go. XMPP protocol is flexible and contains many extensions. It can be daunting to get into XMPP so it’s very tempting to add new tools […]

ejabberd & Nintendo Switch NPNS

Last week, Taiyo Watanabe from Nintendo shared some insights about Nintendo Switch Push Notification infrastructure (NPNS) implementation. Here are some details from his presentation at ElixirFest conference. The Nintendo Switch NPNS is a large-scale realtime messaging service based on ejabberd. The game consoles are constantly connected to the infrastructure, listening for push notifications. So far, […]