xmpp
Articles related to XMPP
ejabberd 21.12
ejabberd 21.07
ejabberd 20.07
We are pleased to announce ejabberd 20.07. In addition to the usual fixes, this version adds support for Unix domain socket (aka IPC socket) which can be used to replace IP socket for any listener. As it’s more efficient than a network socket, this is the recommended endpoint to use if you have a proxy
go-xmpp v0.4.0
go-xmpp 0.3.0
ejabberd 19.09
ejabberd 19.08
We are pleased to announce ejabberd version 19.08. The main focus has been to further improve ease of use, consistency, performance, but also to start cleaning up our code base. As usual, we have kept on improving server performance and fixed several issues. New Features and improvements New authentication method using JWT tokens You can […]
Uniting global football fans with an XMPP geocluster
When you are running one of the top sport brands, launching a new innovative app always means it comes with great expectations from your fans. That’s why highly recognised brands turn to ProcessOne. They need to be sure that the project will launch in time, will perform well and will not collapse under the load, […]
Thoughts on Code Style in Library Design
Designing the API for an XMPP client I have been recently working on our Fluux XMPP library, a library that can be used to implement clients and server components in Go. XMPP protocol is flexible and contains many extensions. It can be daunting to get into XMPP so it’s very tempting to add new tools […]
ejabberd & Nintendo Switch NPNS
Last week, Taiyo Watanabe from Nintendo shared some insights about Nintendo Switch Push Notification infrastructure (NPNS) implementation. Here are some details from his presentation at ElixirFest conference. The Nintendo Switch NPNS is a large-scale realtime messaging service based on ejabberd. The game consoles are constantly connected to the infrastructure, listening for push notifications. So far, […]
ejabberd 19.05
We are pleased to announce ejabberd version 19.05. The main focus of this release has been to expand our MQTT stack with Websocket support, to power web based IoT platforms. We also have improved existing features, improved server performance and fixed several issues. New Features and improvements MQTT over Websocket ejabberd supports the Internet of […]
ejabberd 19.02: the MQTT Edition
This new ejabberd 19.02 release includes new major features, but also several improvements and bug fixes. The biggest news is the introduction of MQTT support. Contributions Several changes in this release were authored by our community contributors, and we would like to extend a big thank you for the contributions to: Holger Weiss, Christoph Scholz, […]
Introducing Fluux: XMPP & MQTT as a Service
Proxy protocol in ejabberd
This article describes how to configure HAProxy and ejabberd together. If you are using a proxy in front of ejabberd, the support for proxy protocol is a new feature allowing the XMPP server to know the real IP addresses of the connecting client instead of seeing just the IP used by the proxy server. The […]