DotGo 2017: Go for Real Time Streaming Architectures
Early this week, I was on stage at DotGo, to share feedback about my experience building realtime streaming architectures in Go.
1 min readThe Blog
Deep dives on real-time messaging, open protocols, distributed systems, and the engineering decisions behind software that runs at scale.
Early this week, I was on stage at DotGo, to share feedback about my experience building realtime streaming architectures in Go.
1 min readHere are the technology articles we found interesting in Issue #5. You can receive this content in your inbox on the day it’s published
1 min readHere are the articles concerning business aspects of real-time enterprise we found interesting in Issue #4. To receive this newsletter straight in your inbox on
1 min readHere are the technology articles we found interesting in Issue #4. You can receive this content in your inbox on the day it’s published
1 min readHere are the articles concerning business aspects of real-time enterprise we found interesting in Issue #3. To receive this newsletter straight in your inbox on
1 min readHere are the technology articles we found interesting in Issue #3. You can receive this content in your inbox on the day it’s published
1 min readHere are the articles concerning business aspects of real-time enterprise we found interesting in Issue #2. To receive this newsletter straight in your inbox on
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ejabberd 17.09 is out! This release mostly contains bugfix and adds few improvements.
2 min readHere are the technology articles we found interesting in Issue #2. You can subscribe to this newsletter here. Riot/Web 0.12 is Released Riot
1 min readLast week we presented the first ejabberd project that participated in this year’s Google Summer of Code (GSoC) through the BEAM Community. Now let’
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